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76 publications
Index des auteurs
2023-11-21
Strong Stereo Features for Self-Supervised Practical Stereo Matching
2022-06-01
A Permutation Model for the Self-Supervised Stereo Matching Problem
2020-11
Introduction à la reconstruction 3D par lumière structurée
2020-10-13
Spherical omnipolar imaging
2019-11-01
Calibration of Axial Fisheye Cameras Through Generic Virtual Central Models
2019-08
Calibrage de caméra fisheye et estimation de la profondeur pour la navigation autonome
2019-02
Subpixel Unsynchronized Unstructured Light
2018-08
Scanner 3D à lumière non structurée non synchronisé
2018-06
Fast Unsynchronized Unstructured Light
2016-12
Méthodes d’analyse de mouvement en vision 3D : invariance aux délais temporels entre des caméras non synchronisées et flux optique par isocontours
2016-11
Comparing of radial and tangencial geometric for cylindric panorama
2016-10
Comparison of Radial and Tangential Geometries for Cylindrical Panorama
2015-07
Multi-view 3D reconstruction using virtual cameras
2014-04
Reconstruction active par projection de lumière non structurée
2014-02
Unstructured Light Scanning Robust to Indirect Illumination and Depth Discontinuities
2013-12
Subpixel Scanning Invariant to Indirect Lighting Using Quadratic Code Length
2013-07
Omnistereo video textures without ghosting
2013-04
The Omnipolar Camera: A New Approach to Stereo Immersive Capture
2013-02
Reconstruction tridimensionnelle pour projection sur surfaces arbitraires
2013-01
Smoothness assessment of corneal stromal surfaces
2012-09
Automatic 3D reconstruction of quasi-planar stereo Scanning Electron Microscopy (SEM) images
2012-07
Perception of blending in stereo motion panoramas
2012-04-24
Le cinéma omnistéréo ou l’art d’avoir des yeux tout le tour de la tête
2011-11
Unstructured Light Scanning to Overcome Interreflections
2011-11
Panoramic Stereo Video Textures
2010-07
Analysis of Disparity Distortions in Omnistereoscopic Displays
2010-06
Capturing Non-Periodic Omnistereo Motion
2010-06
Exploitation de contraintes photométriques et géométriques en vision. Application au suivi, au calibrage et à la reconstruction
2009-12
Calibration de systèmes de caméras et projecteurs dans des applications de création multimédia
2009-07
Calibration of Cameras with Radially Symmetric Distortion
2009-06
Geometric Video Projector Auto-Calibration
2009-05
Projector Calibration Using a Markerless plane
2009-04
Virtual 3D drawing tool for stage performances
2009-03
Improving Border Localization of Multi-Baseline Stereo Using Border-Cut
2009-01
Calibration de projecteur par plan non-marqué
2008-06
Fast View Interpolation from Stereo: Simpler can be Better
2008-05
Plane-Based Calibration for Linear Cameras
2007-12
Reconstruction of the surface of the Sun from stereoscopic images
2007-10
Plane-based Self-calibration of Radial Distortion
2007-08
Reconstruction active et passive en vision par ordinateur
2007-08
A Simple Oriented Mean-Shift Algorithm For Tracking
2007-06
Algorithms for Batch Matrix Factorization with Application to Structure-from-Motion
2007-05
Non-uniform Hierarchical Geo-consistency for Multi-baseline Stereo
2007-03
Mise en correspondance active et passive pour la vision par ordinateur multivue
2006-12
Estimation de mouvement sans restriction par filtres en quadrature localisés
2006-06
Motion parallax without motion compensation in 3D cluttered scenes
2006-06
Improving Border Localization of Multi-Baseline Stereo Using Border-Cut
2006-05
Self-Calibration of a General Radially Symmetric Distortion Model
2005-11
Calibration de la distorsion radiale
2005-09
A Maximum-Flow Approach to the Volumetric Reconstruction Problem
2005-06
A MRF formulation for coded structured light
2005-06
Fast Multiple-baseline Stereo with Occlusion
2005-06
Geo-consistency for Wide Multi-Camera Stereo
2005-05
Solving Motion Planes by Projection and Ring Integration
2004-12
Une approche globale à l’estimation du mouvement de caméra pour des scènes encombrées
2004-09
A Global Analysis of Optical Snow for Arbitrary Camera Motions
2004-09
Principal Components Analysis of Optical Snow
2003-06
Automatic Relighting of Overlapping Textures of a 3D Model
2003-05
Projector-Based Augmented Reality in Surgery without Calibration
2003-05
Multi-projectors for arbitrary surfaces without explicit calibration nor reconstruction
2003-04
Estimation probabiliste du mouvement de caméra
2003-04
Réalité augmentée automatique à partir d'une séquence vidéo et utilisant la stéréoscopie dense
2002-12
Reconnaisance de visages à partir de modèles tridimensionnels
2002-11
Non-Uniform Hierarchical Pyramid Stereo for Large Images
2002-08
Construction d’une mosaïque à partir d’une séquence vidéo
2001-12
Fast Lighting/Rendering Solution for Matching a 2D Image to a Database of 3D Models: “Lightsphere”
2001-02
Energy Minimization with Linear Smoothness Term: A Proof of Uniqueness of Solution for an Undirected Graph Formulation
2000-09
MRF solutions for probabilistic optical flow formulations
1999-09
Graph cut: Application to Bayesian Emission Tomography Reconstruction
1999-08
Stereo Without Epipolar Lines : A Maximum-Flow Formulation
1998-01
A Maximum-Flow Formulation of the N-camera Stereo Correspondence Problem
1997-06
Cylindrical Rectification to Minimize Epipolar Distortion
1996-08
Motion Without Structure
1995-10
Dynamic Histogram Warping of Image Pairs for Constant Image Brightness
1995-09
Direct Estimation of Rotation from Two Frames via Epipolar Search
1995-09
Statistical modelling of epipolar misalignment